Claws out, attitude on, and blood flying—does Logan slash through expectations or stumble in Spider-Man’s shadow?🕹️
🧬 From Wall-Crawling to Claw-Slashing: A Tough Act to Follow
Let’s get one thing clear: following up Marvel’s Spider-Man and Miles Morales is like trying to headline a concert after Queen. Insomniac Games set a new gold standard for superhero storytelling, gameplay, and polish. So when they announced Marvel’s Wolverine exclusively for the PS5, fans were both thrilled... and nervous.
Can the loner mutant with a bad attitude and a love for slicing things up carry an entire game the same way Spidey swung through NYC? Does this game make the most of the PS5’s capabilities? And is it more than just a bloodier reskin of Insomniac’s previous work?
The answers are surprisingly sharp. 💥
🐺 Story: Brutal, Personal, and Surprisingly Deep
Logan’s journey starts not with a bang, but with a bottle of whiskey.
Set in the gritty backstreets of Madripoor and the snowy wilderness of Canada, the story is stripped-down but emotionally raw. This isn’t a globe-hopping superhero circus—it’s a character study wrapped in adamantium and trauma.
You’re not saving the world.
You’re trying to survive it.
The story follows Logan after a mysterious tragedy, haunted by flashbacks of Weapon X and hunted by those who see him as nothing more than a monster. With no Avengers in sight, Wolverine is left to forge his path through blood, snow, and memory.
And yes, there are familiar faces:
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Sabretooth shows up in all his feral glory
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Lady Deathstrike gets a brutal boss fight
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A young, troubled Laura Kinney (X-23) will make fans weep
The writing doesn’t pander. It’s bold, emotionally sharp, and just vulgar enough to feel authentic to Wolverine’s world.
🎮 Gameplay: Slashing, Dodging, Surviving
Insomniac promised a very different feel than Spider-Man—and they delivered. This is not an open-world zip-and-swing playground. Instead:
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Tight, semi-linear environments encourage exploration and stealth
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Combat is visceral, bloody, and brutally satisfying
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Logan has a rage meter, which powers up cinematic kill combos
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The claws have weight, and so do the enemies
Think God of War meets The Last of Us, but with less hugging and more decapitation.
🧠 Combat Depth
At first glance, you might think the combat is just button-mashing claws—but it quickly evolves. Between parries, stealth takedowns, environmental kills (yes, impaling enemies on spikes is a thing), and mutant powers, combat becomes a strategic, gory ballet.
The haptic feedback on the DualSense controller is top-tier:
You feel every slice, every blocked hit, and every regeneration pulse.
And speaking of that...
🧬 Regeneration System: Not Just a Gimmick
Logan’s signature healing factor isn’t just narrative—it’s gameplay. You regenerate health over time, sure. But when you’re in Rage Mode, you’re nearly unstoppable for a few seconds.
The twist? The game forces you to manage aggression wisely. Reckless players will find themselves overwhelmed quickly. It’s not about being unkillable—it’s about knowing when to unleash hell.
The developers even added a subtle "blood loss" mechanic. The more damage you take before healing, the more feral Logan becomes. It’s a genius narrative-ludo alignment.
🧭 World Design: No Manhattan, No Problem
There’s no open-world New York here—and that’s a good thing.
Instead, Wolverine PS5 uses a hub-based design:
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Madripoor alleyways packed with neon lights and gang hideouts
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A remote Canadian cabin with unlockable flashback levels
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Weapon X labs reimagined as horrific sci-fi nightmares
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Bonus locations unlocked via clues and collectibles
Each area is handcrafted with insane detail. Every poster, graffiti mark, and broken bottle tells a story.
And yes, there are plenty of Easter eggs for X-Men fans:
You might spot a half-destroyed Cerebro, a coded message from Charles Xavier, or even a hint that Deadpool is lurking nearby.
🎧 Sound & Voice Acting: Growls, Grit, and Glory
Steve Blum returns as the voice of Wolverine—and he kills it. Again. His gruff delivery and emotional range are incredible. When he says "I’m the best at what I do..." you believe it.
The sound design is top-notch:
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You hear metal grind as claws extend
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Blood splatters are realistically squishy (gross, but good?)
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And the soundtrack? A blend of moody industrial rock and haunting ambient tones that suit Logan’s soul
📉 Any Weaknesses?
Yep. Even Logan has scars.
❌ It’s Shorter Than You Expect
Clocking in around 12–15 hours for the main campaign, it’s not exactly massive. Sure, there are side missions and collectibles, but don’t expect a 60-hour RPG here.
❌ Some Stealth Sections Drag
While stealth adds depth, it can occasionally feel sluggish or overly scripted. A few levels really wanted you to play ninja-Wolverine, which doesn’t always align with his "slash first, ask later" attitude.
❌ No Multiplayer (Yet)
No co-op, no versus mode, no online features. It’s a strictly solo experience—which makes sense, but some fans were hoping for a Logan–Deadpool buddy mission or X-Men tie-in.
🔥 Verdict: Is It Worth Your Time (and Cash)?
Feature | Rating |
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Story & Characters | 9/10 – Gritty and gripping |
Combat & Mechanics | 9/10 – Slick, violent, and satisfying |
Graphics & Performance | 10/10 – A true PS5 showcase |
Replay Value | 7.5/10 – Somewhat linear, but collectibles and NG+ help |
Overall Fun | ⭐ 9/10 – A beast of a game, with claws to match |
🗨️ The Best Solo Mutant Experience Yet?
Marvel’s Wolverine isn’t trying to out-Spidey Spider-Man. It’s carving its own brutal, blood-slicked path. And it works.
This is a character-driven, combat-heavy, cinematic masterpiece that knows exactly what it wants to be. No capes. No saving the universe. Just one angry mutant fighting for his own soul.
Whether you’re a diehard Logan fan or just craving a mature superhero game that doesn’t hold your hand, this one’s a must-play.